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Runeword

Delirium

Lem + Ist + Io·3 Sockets·Req Level 51·Helm
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Stats

Delirium
Lvl 51
++
v1.10

Frequently triggers Confuse, providing strong crowd control when used on mercenaries.

Compatible Base Items

Alpha HelmDruid PeltExceptional—52-62 (78-93)44 (34)—31-3
AntlersDruid PeltNormal—18-24 (27-36)24 (14)—31-3
Assault HelmetBarbarian HelmNormal—30-35 (45-52)55 (45)—31-3
Avenger GuardBarbarian HelmNormal—35-50 (52-75)65 (55)—31-3
Blood SpiritDruid PeltElite—101-145 (151-217)86 (76)—31-3
Bone VisageHelmElite—100-157 (150-235)106 (96)—31-3
Carnage HelmBarbarian HelmElite—102-147 (153-220)106 (96)—31-3
Conqueror CrownBarbarian HelmElite—114-159 (171-238)174 (164)—31-3
CoronaHelmElite—111-165 (166-247)174 (164)—31-3
CrownHelmNormal—25-45 (37-67)55 (45)—31-3
Death MaskHelmExceptional—54-86 (81-129)55 (45)—31-3
Destroyer HelmBarbarian HelmElite—111-156 (166-234)151 (141)—31-3
DiademHelmElite—50-60 (75-90)0 (0)—31-3
Dream SpiritDruid PeltElite—109-159 (163-238)118 (108)—31-3
Earth SpiritDruid PeltElite—107-152 (160-228)104 (94)—31-3
Falcon MaskDruid PeltNormal—12-28 (18-42)28 (18)—31-3
Fanged HelmBarbarian HelmNormal—15-20 (22-30)35 (25)—31-3
Fury VisorBarbarian HelmElite—105-150 (157-225)129 (119)—31-3
Grand CrownHelmExceptional—78-113 (117-169)103 (93)—31-3
Great HelmHelmNormal—30-35 (45-52)63 (53)—31-3
Griffon HeaddressDruid PeltExceptional—46-68 (69-102)50 (40)—31-3
Guardian CrownBarbarian HelmElite—117-168 (175-252)196 (186)—31-3
Hawk HelmDruid PeltNormal—4-15 (6-22)20 (10)—31-3
Horned HelmBarbarian HelmNormal—25-30 (37-45)45 (35)—31-3
Hunter's GuiseDruid PeltExceptional—67-81 (100-121)56 (46)—31-3
Jawbone CapBarbarian HelmNormal—10-15 (15-22)25 (15)—31-3
Jawbone VisorBarbarian HelmExceptional—55-68 (82-102)58 (48)—31-3
Lion HelmBarbarian HelmExceptional—63-75 (94-112)73 (63)—31-3
MaskHelmNormal—9-27 (13-40)23 (13)—31-3
Rage MaskBarbarian HelmExceptional—78-90 (117-135)88 (78)—31-3
Sacred FeathersDruid PeltExceptional—58-87 (87-130)62 (52)—31-3
Savage HelmetBarbarian HelmExceptional—85-98 (127-147)103 (93)—31-3
Sky SpiritDruid PeltElite—103-155 (154-232)113 (103)—31-3
Slayer GuardBarbarian HelmExceptional—93-120 (139-180)118 (108)—31-3
Spired HelmHelmElite—114-159 (171-238)192 (182)—31-3
Spirit MaskDruid PeltNormal—22-35 (33-52)30 (20)—31-3
Sun SpiritDruid PeltElite—98-147 (147-220)95 (85)—31-3
TiaraHelmExceptional—40-50 (60-75)0 (0)—31-3
Totemic MaskDruid PeltExceptional—73-98 (109-147)65 (55)—31-3
Winged HelmHelmExceptional—60-70 (90-105)115 (105)—31-3
Wolf HeadDruid PeltNormal—8-11 (12-16)16 (6)—31-3

Values in orange (parentheses) are Ethereal stats — +50% damage/defense, −10 STR/DEX requirements (floored at 0).

Hover over the Larzuk value (Normal items) for details on max sockets based on the ilvl of the item.

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What's New

September 2026Recent Updates
  • ★

    Values added to Unique and Set Items

    To help newer players know what's worth keeping, the following values are added. Valuable -> Tradeable -> Niche -> Leveling -> Low Value. Hover over Valuable and Tradeable pills for which stats matter.

  • ★

    Affix Rolls Now Matter More

    All item scorers now adjust incrementally based on the actual affix roll, with score changes down to 0.05. Better rolls now earn better scores instead of falling into the same broad bucket, making the final rating more sensitive to the quality of the item you actually found.

  • ★

    New & Returning Player Hub

    Added a new New & Returning Players Hub covering the stuff that matters when starting fresh or coming back to D2R — class choices, progression, important quests, rushing, gear basics, runes, sockets, and the key systems worth remembering as you work through the game.